Showing posts with label thunder speedway. Show all posts
Showing posts with label thunder speedway. Show all posts

Tuesday, August 4, 2009

Free Realms - TCG Tactics

One of my favorite parts of the Free Realms MMORPG is the Trading Card Game. Growing up with Magic: The Gathering, I have always had a fondness for TCG's. I played M:TG for a while, then the Wheel of Time CCG and a plethora of others along the way as well. Something about collecting cards and building a mean deck to beat your oppenant to a pulp is fun for me :) So, with that, I'll be posting some Free Realms TCG tactics articles from time to time.

Deck Building:

There are three types of cards in Free Realms TCG: creatures, resources, and tricks. One of the questions you might ask when building a deck is, “how many of each of type should I use?” It’s a tough question, because there’s definitely no one right answer – particularly when a given deck might require a “custom mix.” Here’s the approach that suits me best; you can try it out and see if it’s right for you.

Creatures are by far the most important card type. You want one to play every single turn, if not two or three each turn as the game progresses. I rate creatures so highly that they make up more than half of every deck I build. In a 40-card deck, I usually use 22 creatures.
This next part is where my approach to deck building differs from many other players. Of those 22 creatures, I make six of them heroes. People have asked me, why would I want so many expensive heroes that don’t help me early in the game? My answer to them is, they do help me. Heroes have four gems, which makes them the best flip you can get in battle. Better still, heroes always mix gems of multiple colors. Most decks include creature power-ups of more than one color, and in most cases, a flipped hero can trigger any of them.
It’s not that I don’t want to actually play my heroes. In fact, that’s another reason I stock so many: I want to be sure I have one in my hand by my fifth turn so that I can play it. Heroes are good if you flip them. They’re good when you play them. Why wouldn’t I use that many?

The other 18 cards in my 40 card deck are devoted to tricks and resources. And here, the split between the two does change a bit for me from deck to deck. Most often, though, I’ll make more than half of them tricks: 10 tricks and 8 resources.

Resources are great cards, and can really define your strategy. But you’re also only able to play one each turn. If you have more than two resources in your starting hand, or ever have more than one in your hand after your first couple turns, then you probably have too many resources in your deck. That resource you’re holding that you can’t play could instead be a creature or trick that you can play. Through some trial and error, I’ve found that 8 resources in a 40 card deck usually feels right to me.

So that leaves 10 tricks. Like resources, you probably always want the choice to play one. But you might have more than one battle in a turn, and also fight battles during your opponent’s turn. That’s why it makes sense to me to have a few more tricks than resources.
I tend to keep my decks as close to 40 cards as I can, but if I were to push higher, I’d keep thinking about my “more than half” approach. I want creatures to be more than half of my deck, and tricks to be more than half of what’s left.

Give my mix a try and see if you like it. You may find it works for you too, or at least helps you hone in on what does. Once you have your own “standard mix,” it will make deck building much quicker and easier, so you can get back to action!


Thanks you for viewing my Blog, and check back daily for updates on Free Realms and Everquest.

Thursday, July 30, 2009

Free Realms Thunder Speedway !!

Well, Well, Well...
Seems my prediction of the Free Realms Demo Derby and Race Kart update going in next week were a little off the mark. I figured since they had delayed it twice so far, that they would delay it again and it would go early next week. But they have suprised me and did the update last night. So, they big delay was to smash some bugs in the update before release, but I still think they have a ways to go yet...

For starters, the quests to beat the NPC in a race a pretty tough. I mean you have to be johnny-on-the-spot with the brakes and gas and know the race track inside and out to actually win this quest. Unless you buy some S.C. with some real life $$ to get the faster cart. Hehe, leave it to SoE to make a quest super hard to beat, but then offer an easy win with the purchase of a new cart from the S.C. store.
Maybe this job is really an update for Paying Customers only. Membership no longer has its privileges...

I think if they want to make these quests that hard, they need to overhall the controls of the whole rqace car games. Make the controls mroe responsive then they currently are. I've played racing games alot, but this FR Race Kart is really too non responsive in its controlling. Not to mention the lag on the tracks that can drop you a few places back.


Final thoughts:

The update is nice to finally have something new to do in the game, but once again in typical fashion, they frustrate their players with something. In this case it happens to be the shear difficulty of the quests and seemingly being forced to purchase for real life $$ the upgrade in race kart to win and progress the job.

Anyways, here are the patch notes:

FEATURES:
Over 40 New Quests each for the Kart Driver and Derby Driver Jobs!

Two New Race Tracks:
Thunder Falls Speedway
Sandstone Speedway

Two Never Before Seen Car Models:
Slicer
Trio

18 New Karts available in the Station Cash Marketplace
CLASSIC custom karts starting at 400 SC
PRIME high performance karts starting at 550 SC
SUPREME upgraded karts starting at 700 SC

New Car Upgrades
Steering, engine, turbo, and tires are just some of the newest modifications available for your racing machine.
Mix and match until your car is revved up and ready to roll!

Your very own garage Store and tune up your rides as much as you'd like.
View multiple angles of your car with a new garage camera controller.
Access your garage by talking to certain mechanics near the speedways.

Hot New Racing Apparel

Thanks you for viewing my Blog, and check back daily for updates on Free Realms and Everquest.